Tuesday, 24 July 2012

3 Dakkajets put into action in tonights game

Tonight at the club I used the list I mentioned in the last article. It was an ork biker list, with a nob biker squad with warboss, wazdakka with a big squad of bikes and 3 dakkajets. I played against Ian's dark mechanicus army (basically chaos marines). He had a squad of 10 terminators, 6 obliterators, 2 squads of marines in rhinos and a raptor squad with a sorceror. 16 models with 2+ saves!!!

The fastest moving orks in the galaxy!

The green baddy mechanicus of doom


I rolled for a random mission and we got the D3+2 objectives one that allows heavy support units to score and you collect points at the end of every turn for claiming objectives. No good for me as I had no heavys. The deployment was short table edge each, so the opposite of the old pitched battle. We decided to only allow the objectives in the middle of the board instead of the actual game restrictions as I'd have just sat on my 2 objectives the whole game.

Turn 1

I managed to steal the initiative and moved my bike squads onto the objectives in the middle. The mysterious objectives gave me a +1 to cover saves on the middle objective and skyfire for the left objective. The +1 cover save was awesome as ork bikers have a 4+ cover save as basic anyway, the skyfire sucked because Ian had no flyers but if he too the objective he could shoot mine out of the sky with ease.

I shot my nob bikers at his termis, killing a reaper autocannon dude with my precision shots. Yay for nobs all being characters and their dakkaguns being twin linked. Wazdakka and his boyz destroyed an rhino with their shooting.

Now for Ian's retaliation. He shot everything at my 2 squads. My nobs took a handful of wounds and spread them out amongst themselves and the other squad lost 1 or 2 bikes. He then tried charging my nob bikers with the termis. The termis failed to get far enough and my overwatch firing killed the other autocannon, again yay for precision shots when all the shots you need to hit anyway are 6s. His sorceror tried to use lash of submission on my nobs but rolled an 11 and failed, he then rolled too low for them to charge too. This left most of his army in front of me, waiting for me to charge.

I held 2 objectives and had killed the first unit. 7 points to me in turn 1??!?

Turn 2
 
There used to be a 10 man terminator squad in front of the nob bikers in the left of the pic. The stuff behind the hill is the dead pile, the stuff on the hill is the obliterators.

2 of my Dakkajets arrive from reserve. In the shooting phase I call the Waaagh to get double the shots with my dakkajets, they killed 2 or 3 marines, pants!

My nob bikers charge the termis after killing another with shooting. My painboy got killed by the overwatch but my nobs annihilate the terminators in combat. It was ridiculous how powerful the nob bikers were. The consolidated back onto the objective.

My biker squad and Wazdakka charge the raptors and sorceror. I thought about issuing a challenge and chose not to. Then Ian issued a challenge, after some thought I thought screw it and let wazdakka accept the challenge. He kicked arse! Ian failed to wound Wazdakka then beat the snot out of the sorceror, doing 4 power klaw wounds and killing it! My bikers then beat the snot out of the raptors. The raptors lost their morale check and ran away. Again I consolidated onto the objective.

In Ians turn he tried to knock out the flyers but didn't roll high enough when he penetrated with his obliterator's las cannons. The rest of the army tried to shoot my bikes but their bolter rounds just pinged off my bikes. He charged my bike squad with his remaining 2 squads of marines. They lost horribly in combat and ran away as well.

At the end of the turn I held 2 objectives again and claimed another 6 points. Ian still had 0 :( I was feeling bad at this point.




Turn 3

Turn 3 was pretty much just me shooting at stragglers running away and my dakkajets ineffectually shooting at the obliterators. The obliterators then returned fire at the dakkajets and were equally ineffectual.

Turn 4

We gave up. It was just getting ridiculous. We gave up counting objective points because it was just silly at this point.



Lessons learnt:
Nob bikers are way more powerful than I thought they'd be. the 4+/5+Fnp against everything including lascannons was just crazy. The allocating half of their shots due to them all being characters was even crazier. You just pick what you want to die basically.

Dakkajets are kind of sucky but a good distraction. I'll keep fielding them simply because I like the models and it fits with my speed freaks army.

Its all well and good having obliterators that can claim objectives but you actually need to move them to the objective!

Mysterious objectives are fun! and they give you a reason to go after them before the last turn.


I'm on holiday for the next 2 weeks so I won't get to play for a while. I'm looking forward to the 40k tournament on the 12th of August in Northampton. Its a 1500 point tournament run by the Guardians of Tyr (see the link on the right hand side). Now I need some sleep. Got work in 7 and a bit hours!

Monday, 23 July 2012

Final Dakkajet finished!


I've just finished painting my 3rd and final Dakkajet. I managed to get it done just in time to use all three at tonights gaming night. The list I'm using is a Warboss on bike + nob bikers, Wazdakka Gutsmek + a big squad of bikers and the 3 dakkajets. It doesn't seem like much but there's a lot of S5 and S6 twin linked shots. I just hope I don't play against someone with armour 13/14.

I didn't really like this dakkajet when I was making it, I was sure it was going to be a massive failure. But I think it turned out alright in the end. Now I wish I could take them as squadrons so I can make more and crazier dakkajets.




The Dakka Skwadron is complete!
Now to see how they fare in a normal 6th edition game.

Saturday, 21 July 2012

2 dakkajets from 1 dakkajet kit - plane 2 work in progress pics

My 3rd and final plane is a monsterpiece of orkish bodgery (bojery?). The scratch built fuselage is made of plasticard and bits. The pilot and propeller are from a deffcopta. The wings are from a Dakkajet kit. I found that the exhaust pipes from the kit managed to fit quite nicely when turned upside down.

This isn't my favourite dakkajet by any stretch but at least it looks properly orky. I think the GW kits look to streamlined and well built for orks, I prefer the forgeworld look that's more cobbled together.




Can I get it painted in time for my next game? I damn well better, I hate fielding unpainted models.

Friday, 20 July 2012

2 dakkajets from 1 dakkajet kit - plane 1 Finished!

My 2nd Dakkajet, part of my 2 dakkajets from 1 kit project is now finished (except for the base). Those windows are a pain (pun intended) to paint.



For this kit I scratch built the wings and used the fuselage from the GW kit. The other Dakkajet has a scratch built body and wings from the kit and is a propeller aircraft instead of a jet.

Not really much to say about the painting, it was done in the same way as the last Dakkajet.

Anyway. Pics.... lots of pics:








2 down, 1 to go.
Tune in tomorrow for my work in progress pics for the hideous 3rd dakkajet. Looks a bit like a flying box.

Thursday, 19 July 2012

Servo Skull Tape Measure - Painted

I bought the Servo Skull tape measure last weekend. It looked alright in its silver and red but I saw potential for it to look so much better. So I painted it. Didn't take long but I did need a few coats of bleached bone to begin with to get a nice even colour to start from.




The Original

Wednesday, 18 July 2012

Lots of pics of last Mondays 4 player 40k

Last Monday we played a 2v2 game of 40k. 2 Blood Angels players vs a Marine and Nid player. We setup in a weird quarters situation with our ally in our opposite corner and our opponent either side of us.

It made for a fun and weird game.